Bodycam Weapons and Loadouts
Learn how Bodycam loadout slots, attachments, gadgets, and the tactical tablet fit together.

Locked & Loaded changed Bodycam from a mostly random weapon experience into a pre-match loadout system. You can plan a primary, secondary, melee option, explosives, and gadgets, then unlock and tune attachments over time. Build one dependable kit first; spreading every Reissad Point across the entire arsenal makes progress feel slower.
Start with the slots
Your primary handles most fights. The secondary is for a dry magazine, a fast finish, or a tight corner. Throwables create a window to clear or cross, while FPV drones and RC cars provide information and distraction rather than a free kill.
Attachments are tradeoffs
Use mobility and quick aiming for compact indoor fights. Use stability and recoil control when the map gives you longer sightlines. Rails can be a prerequisite for some optics, and magnified sights use a picture-in-picture view that can change both clarity and performance. Test one change at a time so you know what actually helped.
The tablet is not a pause screen
The tablet lives inside the match. Open it before the round or behind hard cover, never in a doorway or exposed corridor. If you must make a change during a match, call it out and have a teammate watch the angle.
A simple unlock order
Finish the basic attachments for one primary weapon, test it for three matches, then spend points on the single weakness you keep noticing. That produces a personal baseline you can rebuild after a patch instead of a fragile “universal” loadout.
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